Reconstruct a critical event in Dragon Age from the Architect’s point of view.

The exercise here is to revamp and reimagine a significant event from the game, keep the essence of the incident intact but play around with the details using the Architect’s perception. Try to weave such factors as self-justification, rationalization, and even remorse into the story. This prompt seeks to explore the grey areas of morality and redefine the line between hero and villain.

Scratchpad ℹ️

Feel free to share your story in the comments below.


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